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View Full Version : Job - 3D Modeler/Environment Artist



ela
19-11-2008, 05:50 PM
GAMELOFT ROMANIA IS LOOKING FOR
3D MODELER/ENVIRONMENT ARTIST

Responsabilities:
The ideal candidate is able to create the whole artistic part of a game level, models terrain geometry, level objects and props at the top quality required by the next-gen consoles market (Nintendo Wii, Playstation 3, XBOX 360). He creates textures, sets up lighting, optimizes the geometry of the level, uses in-house tools to export and check the level in-game.
Requirements:
Extensive knowledge of 3D Studio Max, Maya or XSI (basic knowledge of 3D Studio Max is a must)
Highly proficient in modelling 3D environments and objects, using both hi-poly and low-poly techniques
Good knowledge about lightning techniques (vertex colour and lightmap are a must)
Able to animate basic objects in a 3D environment (trees, moving objects etc.)
Able to work respecting strict technical and artistical limitations and instructions
Good artistic sensibilities
The ability to produce textures of high artistic quality is an important plus
General knowledge about 3D rendering engines and adjacent technologies (shaders etc.) is an important plus
Experience in creating games and knowledge about the gaming art and history are very appreciated
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Benefits
Motivating salary and benefits package
The opportunity to work and learn in a professional environment within a multinational company, with people who have a passion for making great games
Medical insurance package
Lunch tickets
Office space including cafeteria serving hot meals, gym and relaxation room

Apply by sending the CV and portfolio to jobs_ro@gameloft.com (online portfolios also accepted)